Design and development

The design and development of the Climate Wall will be done collaboratively, iteratively, and transparently. This site should help facilitate this.

The Climate Wall format

Climate wall elevation

Design and development strategy

In general, there are two categories of work around the design and development of the Climate Wall:

  1. The design of each discrete screen and label deck (each of the 9 bottom screens, the label decks, and the meta content)
    • Each section should be able to stand on its own without requiring a prerequisite section (i.e. order doesn’t matter)
    • A clear message/lesson should be delivered for each section
  2. The design of the Climate Wall as a whole which includes:
    • Content hierarchy and organization (e.g. titles, groups)
    • A coherent visual language
    • A style guide (colors, fonts, spacing, etc.)
    • Cohesive and balanced visual and audio elements (e.g. a mix of globes, charts, diagrams, sounds that are diverse yet complementary)
    • A cohesive experience design (e.g. interactions and messaging are consistent throughout, relationships between screens are clear and intuitive)

For the work in Section 1 (each discrete screen), the design and development will primarily be driven by building functional prototypes. The goal would be to create working interactives and visualizations that can be tested directly with internal and external users. You can find find the prototypes here, and can learn more about user research here.

The work in Section 2 (the holistic design), the design and development will primarily be sketches, mock-ups, and documents since it is not feasible to prototype the entire wall in the early stages of development. You can find this content in the Sketches and Mock-ups section.